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"Mixes old-fashioned swashbuckling with laser cannons and politics, resulting in an exciting read with a dash of intrigue -- think Star Wars meets Treasure Island."


Booklist

"Good, old-fashioned, outer-space pirate fun ... a whirl of space battles, sleuthing, spycraft, domestic spats, and ventures into dangerous locales."

Kirkus Reviews

"This swashbuckling series debut is bursting with funny, fast-paced action and steampunk flair, making it a great pick for readers who like Philip Reeve's Larklight."

NextReads

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    • Hunt for the Hydra
    • Curse of the Iris
    • The Rise of Earth
    • Tales From the Log
  • 2893 A.D.
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    • Solar System
    • Spacer’s Lexicon
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    • About Jason Fry
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  • Books
    • Hunt for the Hydra
    • Curse of the Iris
    • The Rise of Earth
    • Tales From the Log
  • 2893 A.D.
    • The Family
    • Solar System
    • Spacer’s Lexicon
  • News
    • Latest News
    • Join the Crew!
  • Author
    • About Jason Fry
    • School Visits

What’s in a Name?

April 2, 2014

It’s a question I can rely on at every school visit and in every in-depth discussion of Jupiter Pirates: How do you name characters?

Here’s an answer about Jupiter Pirates, written for the very cool Suvudu site and wrapped up with a related question: How did Star Wars influence Jupiter Pirates? I get that one a lot from people who know me from my Star Wars books. The answer, as explored further in the Suvudu post, is that Jupiter Pirates wouldn’t exist without my Star Wars fandom, but some of the connections between my little newborn franchise and George Lucas’s big giant one are coincidences or reflect the basics of storytelling, rather than being true influences.

And that comes full circle with the discussion of names. Star Wars fans have asked me if there’s a connection between Tycho Hashoone and Tycho Celchu, Yana Hashoone and Jaina Solo, or Huff Hashoone and Huff Darklighter. Coincidence, coincidence, coincidence. In terms of names, Jupiter Pirates owes much more to real-world astronomy and — believe it or not — The Chris Isaak Show than it does to the galaxy far, far away. (Though I did unwittingly give readers of Star Wars: The Essential Guide to Warfare a preview of the name “Hashoone,” as I explain.)

Anyway, enjoy!

A heads-up: I’ve got something cool in the works for members of the Crew, the Jupiter Pirates email list. But it’ll only be for them, so sign up today. As a thank-you, within the hour you’ll get an email link to an exclusive dossier prepared by Vesuvia about the bridge crew of the Shadow Comet, featuring information you can’t get in Hunt for the Hydra. You’ll also get Jupiter Pirates news, peeks behind the scenes and other cool stuff. Thanks!

Tagged With: Star Wars, writing

School Visit: Philadelphia, Pa.

March 22, 2014

Last week I spent two days with Kiri Harris’s sixth-grade class at Greene Street Friends School in Philadelphia, talking Jupiter Pirates, writing and storytelling.

An author's-eye view
An author’s-eye view

It sounds like a cliche, but it’s true: I think I learned as much from the kids as they did from me. And I know I had a huge amount of fun.

The Greene Street kids were already pretty sophisticated storytellers — before I came, they sent me a Twilight Zone video they’d created together. I knew we could talk storytelling at a pretty high level, so I decided to use this visit to try out some new techniques.

On the first day I talked about how I became a writer, pirate lore, Star Wars and Hunt for the Hydra. One of the students immediately identified a woodcut of Blackbeard and noted his real name was Edward Teach, which was a pretty impressive start. I got a lot of terrific questions — some I’ve come to expect (I’ve never met George Lucas, and Diocletia is pronounced “die-oh-CLEESH-a”), and others that were new to me.

The Greene Street kids were very interested in storytelling, so I moved up some of the stuff I’d saved for Day 2. We talked about how writers pick names — something I’ll address in a soon-to-be-published blog post on another site — and delved into using your own life as a springboard for stories, which I think is critical for writers of any age. On Day 2 I showed the clip from Star Wars that I tried out in Litchfield, Conn., once again asking the kids to think about the fantastic/sci-fi elements and to pay attention to what the characters were talking about. Then I asked them what Luke was feeling when he stared out at the twin suns. I was curious if the sixth graders would respond as quickly and forcefully as Litchfield’s eighth graders had — the older kids immediately grasped that Luke was angry at his stepparents, felt trapped, and yearned to be somewhere else. The sixth graders didn’t zero in on the sense of feeling trapped, which is what I’d expected — they haven’t reached that level of angst quite yet. But they absolutely understood the rest, and got immediately that the science-fiction aspects of the scene had nothing to do with its emotional core. Success!

Dropping science.
Dropping science. (Photo by Kiri Harris)

As for the two new storytelling exercises, both went pretty well.

At the end of Day 1 I picked two kids and gave them assignments. One had to open Day 2 by telling a joke. (It was a pretty good one, too.) The second kid didn’t know what his assignment would be, and he looked understandably stricken when I asked him to retell the joke we’d just heard. (He did a great job, and his classmates helped him out, which was awesome too.) The point of the exercise was to show that you don’t need all the little details to tell a joke, just its main elements — the building blocks of the story. I wanted to try this because I think it brings home two lessons. The first is about how stories are constructed, but the second is about writing: When I was a kid I’d get hung up in the details, when it was the building blocks of story that had made me want to write in the first place. I think deconstructing the joke was a good lesson about how not to fall into that trap: Keep your eye on the story, and you won’t get as frustrated when the writing bogs down. (Plus: Revision helps! Revision always helps!)

Trying out our newspaper exercise.
Trying out our newspaper exercise.

The second exercise we tried worked better than I’d dared to hope. We divided the kids into five groups and gave each group a page from that day’s Philadelphia Inquirer. (I worked around the truly awful/depressing news of the day, of which there was an excess.) The kids had five minutes to scan the page and come up with story ideas, and they did a great job, whether their jumping-off point was the 76ers’ losing streak (imagine a gladiator spectacle in which the Bulls are actual bulls), the missing plane (anonymous wreckage turns out to hold the key to a deeper mystery), an actress’s fight with cancer (visiting the doctor leads to very strange news involving the dinosaurs’ return), or the obituary of a man who might have been the sailor in Eisenstadt’s famous Times Square photograph (time travel, with a very, very nice side of poignant, real-world regret). I gave one group the classifieds to see what would happen, and they quickly transformed a want ad for a spa attendant into a tale of secret alien agents and Elvis.

Not bad for five minutes’ work, and a good lesson in being alive to stories — I saw eyes light up when I pointed out that there’s a new newspaper full of story ideas created every day.

We capped my visit by talking about their movie, discussing how they’d used their own everyday experiences to tackle some pretty sophisticated storytelling techniques, including “make the subtext text” and the question of whether or not to “show the monster.” (As explored on this post from my Tumblr.) I left exhausted but also energized — and eager to discover what the Greene Street kids will do next with their own writing and storytelling talents.

Enormous thanks to Kiri Harris and the kids at Greene Street, and to my dear friends Jerome and Val for putting me up for the night. And to Walk a Crooked Mile bookstore, which had a very old, very cheap, very cool copy of Treasure Island that I knew I had to snap up to give away at the end of my visit.

* * *

I have more school visits in the works — I’ll be in Charlottesville, Va., later this week and in Baton Rouge and New Orleans next month. If you’d be interested in having me visit your school or library, please contact me at jupiterpirates@gmail.com. I’m comfortable with classes K-12 and can talk books, storytelling, tips for a happier writing process, or most anything else you can think of. Since time spent visiting is time not writing, I do typically charge for author visits — my baseline is $500 a day depending on location, situation, and so forth — but if that gives you pause, let me know what you have in mind and we’ll see if we can figure something out. I love watching kids get up from their desks excited about reading, storytelling, and writing, so if I can help, give me a shout!

Tagged With: school visits, storytelling, writing

The Jupiter Pirates Meet the Big Idea

December 28, 2013

Hope everybody had a great holiday — it’s such a relief to know that Hunt for the Hydra is actually out there for people to read.

Yesterday Jupiter Pirates was featured on The Big Idea, a feature on John Scalzi’s rather awesome site in which writers discuss “the big idea” in their book, how they found it, and how it shaped their writing. I discuss how the story of Jupiter Pirates took shape and give some hints about what’s to come. If you haven’t read Hunt for the Hydra yet, be advised there are some (minor) spoilers.

Meanwhile, an author doesn’t rest: I need to start reviewing copy-edits for The Jupiter Pirates: Curse of the Iris, which is heading your way in 50 weeks or so.

Well, after I drink a cold Dr Pepper.

If you haven’t joined the Crew, the Jupiter Pirates email list, you can do so right here. Sign up and within the hour you’ll get an exclusive as a thank-you — Vesuvia’s dossier on the Shadow Comet‘s bridge crew. And I’ll have more goodies for members in the future.

Tagged With: Curse of the Iris, storytelling, writing

Interview With Star Wars Book Report

October 15, 2013

Jason chatted with Wayne and Jesse from the Star Wars Book Report podcast about The Jupiter Pirates and the building blocks of storytelling, as well as about his Star Wars work. The Jupiter Pirates discussion begins around the 32:00 mark.

Tagged With: interviews, storytelling, writing

Jack Vance 1916-2013

May 29, 2013

Sad news from Oakland: Jack Vance died on Sunday at 96.

I discovered Vance fairly late — his books were too baroque for my tastes as a young teen, but I was ready for him in my 30s, and was amazed at what I’d missed. There was The Dying Earth, and Lyonesse, and Araminta Station, and before I knew it I was hooked, scouring eBay and used book stores for Vance titles. (I eventually bought a good chunk of the Vance Integral Edition, one of the great efforts by any fanbase.)

Oddly, I’d just rediscovered Carlo Rotella’s Vance appreciation over at the New York Times. Among other things, Rotella perfectly describes a key component of Vance’s style as “feral, angling politesse”. He also notes that while Vance made his living as a genre artist (that’s the title of Rotella’s piece) working in science fiction, fantasy and mystery, he transcended those genres. Vance was a writer’s writer, an artist whose breezy way with characters and plots masked a master’s command.

Vance had a gift for world-building, for constructing intriguing societies from odd starting points and making them work. He was a master of archly barbed, mock-lawyerly dialogue — but also of spare, enviably economical descriptions. (For example, he invented about a bazillion superb, evocative names for deadly creatures.) And while plotting wasn’t his strongest suit — his trilogies had a way of blazing through jaw-dropping beginnings, then wandering to mild (but still entertaining) conclusions — he came up with any number of intriguing engines for stories, inventing plots that were intriguingly original and had their own clockwork logic. And he was funny — variously deadpan and dry to the point of astringent — in genres that are often bereft of so much as a smile.

Vance is very, very hard to sum up — I look back on that last paragraph and cringe at how thoroughly it misses the mark. But I’ll give it one last try: His work could be simultaneously light and picaresque and shot through with darkness and terror. His writing had a fierce moral clarity, but he consciously refused to balance it with any assurance that justice was at work. Reading Vance, you never knew when a merry romp might turn deadly, a character might meet a pitiless end, or some bit player would offer a flash of insight that would change the way you think about something forever.

He’ll be missed — but we should all be so lucky to live to 96, lead an adventurous, marvelous, oft-self-invented life, and have our books live on to be appreciated and admired by so many readers and fans.

My style is too different from Vance’s for me to claim him as a writerly influence. But I enjoyed him immensely as a reader, and have paid homage to him as a craftsman: the Super Star Destroyer Whelm and the taking of Kuat in Star Wars: The Essential Guide to Warfare were both tips of the cap to him, and there’s a chapter in the second Jupiter Pirates book that’s consciously and lovingly Vancean.

If you’re a Vance fan, like me, go back and read him again. If you’re new to him, I envy you — there is so much great stuff ahead of you. Here’s a short list for starters: The Dying Earth books, Trullion: Alastor 2262, The Demon Princes series, Araminta Station, the Lyonesse trilogy. Or any of the strange and wonderful stories of the 50s and 60s. Dive in until you’ve read it all, and marveled at it all, and then start again.

Tagged With: great books, Jack Vance, Star Wars, storytelling, writing

On the Engine of a Scene

May 13, 2013

Over the weekend I finished editing my first draft of the second Jupiter Pirates book, tentatively titled The Treasure of the Iris. It’s now in the hands of my wife, a careful reader and ace editor, and will then go to my kid, who’s both of those things plus a one-boy focus group.

I learned something new in struggling with some scenes in JP2, and getting through that struggle let me put a name to the issue. (I’m sure other writers have their own names for the problem, but since this was new to me I’ll stick with my own terminology.)

I did a pretty detailed outline for JP2, as I now do for everything. The pivotal scenes in the book came pretty quickly once I got to them — which was no surprise, since I’d had them in my head since before the outline existed, and had been sub- or semi-consciously working through them for months and months.

Where I got bogged down was in some of the smaller scenes — the quieter moments leading us from Point A to Point B (or from T to U). Several times, the writing slowed to a crawl and I alternated staring at the monitor with even less-productive fits of self-loathing. Sometimes I advanced by writing a couple of hundred or just a couple of dozen words a day until I escaped. Other times I’d tear the whole scene down and start over. Neither approached worked particularly well.

Until, finally, I realized what was wrong: Those scenes were missing an engine.

I knew why the scenes were there: They had to advance the plot, or introduce a character or concept. But that’s not the same as the engine.

The engine, as I came to think of it, was why the scene mattered — why it belonged there beyond reasons of simple exposition. The reader had to leave the scene not just further along in the plot but also more invested in the story. He or she had to think differently about one or more characters, or have a new perspective on one of the book’s themes, or be in possession of something that was both real and resisted easy definition.

Once I figured this out, I stopped scrapping and clawing for forward progress or resorting to sullen teardowns. When I got bogged down in a scene, I stopped and asked myself what the engine was.

Most of the time there was an answer, which was good news: It meant my instincts had been right when I included that particular bit of action in the outline. But my execution needed some work — I’d been buffing a hood with nothing underneath it, and it was no surprise that the car wouldn’t move.

Tagged With: The Treasure of the Iris, writing

© 2026 Jason Fry · · · Published by HarperCollins
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